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Clank! A Deck-Building Adventure Master Thief Edition EN

Product code: DWD02020

CHF50.00
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Description

Players: 2 - 4
Ages: 14+
Time: 30 - 60 min

The new Master Thief Edition adjusts the gameplay balance, updates packaging and components, and adds a Wandering Monsters mini-expansion.

The Clank! Master Thief Edition brings some visual updates to the beloved deck-building adventure, with new packaging and a refreshed map illustration. The Rage Track, Health Track, and Market have also migrated to their own separate boards (with double thick cardboard and inset squares to hold your cubes better), leaving more real estate for the dungeons themselves on the main board. "Ghost cubes" pose new danger. Some new secret tokens are in the mix too.

But it’s not just about the visual update — there are gameplay changes, as well! Updated endgame mechanics, ghastly Ghosts, and various card adjustments are just a few of the refreshes you can expect to find in this new edition!

The countdown timer from the original Clank! A Deck-Building Adventure is no more. Now, in the Master Thief Editions, the endgame plays out a little differently: When a player escapes the dungeon or is KO’d, they trigger a four-cube dragon attack every time it hits their turn.

Additionally, Ghosts have been added into the mix! These nasty white cubes — which will be familiar to anyone who has played Clank! Catacombs — sit on the spaces of the new Rage Track and are added to the bag when the dragon reaches their tier. Whenever a Ghost cube is drawn, all players take one damage. Ouch!

In the Master Thief Edition of the base game, you’ll find the Wandering Monsters Mini-Expansion, which includes 14 new cards for the Dungeon Deck, and 40 Wandering Monster tokens. These components interact with the colored tunnel monster icons that are now found on all Master Thief Edition maps — slay a monster that matches the color of a Wandering Monster token, and claim its reward! This adds some new variance to your heists — with different tunnels now having different incentives from game to game, you may find yourself taking paths less-traveled!

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