Capital Lux 2 Generations The Expansion EN
Product code: APOCLX0040
Description
Players: 1 - 4
Ages: 10+
Time: 15 - 40 min
Requires Capital Lux 2!
This expansion includes 4 new power tiles:
- Intruder: The Intruder power makes you play a rebel card in any capital district without triggering the power.
- Vector: The Vector power makes you draw a negative card into your hand.
- Architect: Take one Architect tile and add it to your home base sheet. Whenever you complete the mission on the tile, you receive 2 gold and discard the tile.
- Experimenter: This power makes you draw one Experimenter card into your hand. A 1-valued card makes you trigger a capital power even when you play it in your home base, while a 7-valued card never triggers any power.
In addition to this, the expansion also includes components for a 5th player, as well as 4 new Mentalist tiles to add to the base game.
Ages: 10+
Time: 15 - 40 min
Requires Capital Lux 2!
This expansion includes 4 new power tiles:
- Intruder: The Intruder power makes you play a rebel card in any capital district without triggering the power.
- Vector: The Vector power makes you draw a negative card into your hand.
- Architect: Take one Architect tile and add it to your home base sheet. Whenever you complete the mission on the tile, you receive 2 gold and discard the tile.
- Experimenter: This power makes you draw one Experimenter card into your hand. A 1-valued card makes you trigger a capital power even when you play it in your home base, while a 7-valued card never triggers any power.
In addition to this, the expansion also includes components for a 5th player, as well as 4 new Mentalist tiles to add to the base game.
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