Firefly Misbehavin A Factions Deckbuilding Game EN
Product code: GF9FFMB1
Description
Players: 2 - 4
Ages: 14+
Time: 60 min+
Someone ever tries to kill you, you try to kill 'em right back!
In Firefly: Misbehavin', players get to control different factions of the Firefly 'Verse, from the criminal enterprises of Badger or Niska, to the self-righteous Alliance, and even Serenity as Mal attempts to find a crew and keep flyin'.
This deck-building card game gives each player a unique starting deck of cards, as well as access to characters, items, and locations in the Core, Border, and Rim. Compete to control your own corner of the 'Verse, or play through different episodes with a wide variety of objectives.
Firefly Misbehavin’ is a game for 2-4 players set in the Firefly ‘Verse where each player will take on the role of a faction. Players look to outmanoeuvre each other, pick fights or even make deals aiming towards this goal. For this article we will look at the standard mode of play. The goal is to play enough cards in your Tableau that you have enough power to declare yourself the winner.
There are four different actions that a player can do in their turn and most can only be done once per turn. These are Recruitment, Activation, ‘Verse Acquisition and Spending ‘Verse.
Recruitment
Recruitment is the main way you add cards to your Faction Deck. You Recruit to your deck by choosing a card from either the Supply Board or Market Board and placing cards in the Display Area (The Display Area is just above your Player Board and denotes cards in play).
The cards have an Influence value in the bottom left of the card. These must total or exceed the top right value of the card. Once this is completed all the cards placed in the Display Area and the Card you want to recruit are added to your Recycle Deck. In addition, if your recruitment target matches your faction you can use ‘Verse Tokens to add additional Influence (Each token played is one Influence) and the tokens are returned to the resources pile in the centre after use.
There are several different types of cards you can recruit into your deck and play later. Faction and Market Cards are played into your Tableau. Supply Cards however can never be played into your Tableau and only enter play in the Display Area. After you resolve their effect instead of sending them to your area only ever returned to the Supply Board.
Ages: 14+
Time: 60 min+
Someone ever tries to kill you, you try to kill 'em right back!
In Firefly: Misbehavin', players get to control different factions of the Firefly 'Verse, from the criminal enterprises of Badger or Niska, to the self-righteous Alliance, and even Serenity as Mal attempts to find a crew and keep flyin'.
This deck-building card game gives each player a unique starting deck of cards, as well as access to characters, items, and locations in the Core, Border, and Rim. Compete to control your own corner of the 'Verse, or play through different episodes with a wide variety of objectives.
Firefly Misbehavin’ is a game for 2-4 players set in the Firefly ‘Verse where each player will take on the role of a faction. Players look to outmanoeuvre each other, pick fights or even make deals aiming towards this goal. For this article we will look at the standard mode of play. The goal is to play enough cards in your Tableau that you have enough power to declare yourself the winner.
There are four different actions that a player can do in their turn and most can only be done once per turn. These are Recruitment, Activation, ‘Verse Acquisition and Spending ‘Verse.
Recruitment
Recruitment is the main way you add cards to your Faction Deck. You Recruit to your deck by choosing a card from either the Supply Board or Market Board and placing cards in the Display Area (The Display Area is just above your Player Board and denotes cards in play).
The cards have an Influence value in the bottom left of the card. These must total or exceed the top right value of the card. Once this is completed all the cards placed in the Display Area and the Card you want to recruit are added to your Recycle Deck. In addition, if your recruitment target matches your faction you can use ‘Verse Tokens to add additional Influence (Each token played is one Influence) and the tokens are returned to the resources pile in the centre after use.
There are several different types of cards you can recruit into your deck and play later. Faction and Market Cards are played into your Tableau. Supply Cards however can never be played into your Tableau and only enter play in the Display Area. After you resolve their effect instead of sending them to your area only ever returned to the Supply Board.
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